AI Insights · Timothy · July 2024
Top 5 Boat Games in Lithuania Q2 2024: Unified Performance Insights
Explore the performance of the top 5 boat games in Lithuania for Q2 2024, highlighting key trends in downloads, revenue, and active users.
In Q2 2024, Lithuania saw notable trends in the boat games category, with varying performance metrics across the top 5 applications. Data from Sensor Tower reveals key insights into downloads, revenue, and weekly active users for these apps on a unified platform.
Ship Simulator: Boat Game from Azur Interactive Games Limited saw a mixed quarter. Downloads peaked at 353K in the week of May 20, following a consistent rise throughout April but declined to 94K by the end of June. Revenue was sporadic, with a notable increase to $20 in mid-April and a peak of $13 in late May. Active user numbers followed a similar trend, peaking at 580K in May before falling to 250K by the end of the quarter.
My Cruise by EYEWIND LIMITED showed a strong start with 906K active users in early April, maintaining high engagement levels throughout the quarter, ending with 790K active users. Downloads peaked at 439K in the second week of April but saw a gradual decline, finishing at 97K in late June. Revenue peaked at $34 in mid-April, with consistent earnings around $17 to $22 in June.
Submarine Jump!, published by Kwalee Ltd, had modest performance metrics. Downloads showed a peak of 80K in mid-April, tapering off to zero by the end of June. Active users peaked at 174K in late April before declining steadily to 45K by the quarter's end.
Battle of Warships: Naval Wars maintained a steady user base, with weekly active users fluctuating between 70K and 80K throughout the quarter. Downloads were stable, peaking at 44K in mid-April and remaining consistent around 32K to 42K in June. Revenue saw minor peaks, with a high of $26 in mid-May.
My City: Boat Adventures by My Town Games LTD showed relatively stable active user numbers, fluctuating around 400K throughout the quarter. Downloads peaked at 30K in early April, maintaining a consistent range of 14K to 23K by the end of June. Revenue data was not available for this app.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.